Russia is a powerful nation but its economy is pretty much on par with the state of Texas. Apple products lack popularity it most countries, especially those with small economies. Well to be fair, Mac programming is probably not something that Russians are familiar with anyways. Thanks for two years of fun, even with the frustration, and keep up the good work! It's not the same as PVP, but I'm fine with it until/if a real Mac client comes out. I can squeeze in maybe four or five co-op battles between crashes. OR, let Co-op battles count for EVERY mission/campaign/etc. Either that, or throw the Mac client away and take the download link away because all it does is frustrate those of us on Macs that get client crashes between/during every random battle. For the amount of money people are shelling out for Santa containers, I'd think you'd be able to hire a couple of Swift/Objective-C devs to port the client to the Mac OS.
There are plenty of other games that work perfectly well on PC and Mac, because the dev teams actually build those clients instead of trying to run the PC version on Wine. I supposed I could spend $99 a year for Parallels, or some other VM, but I'd rather not have to do something special to get this to play. If I would've known the Mac wasn't REALLY supported, I never would've started playing. And I would absolutely love to be able to play more than two random battles in a row without the Mac client crashing. I've been playing this game for two years now.